Inspiration
The premise and backstory for the environment was heavily inspired by games such as;
- Dead Space
- Prey
- Doom
- The Calisto Protocol
https://www.pinterest.com.au/pin/505669864395050449/
https://www.pinterest.com.au/pin/research-lab-damage-characters-art-dead-space--367747125802886575/
https://www.ign.com/videos/dead-space-creating-immersive-environments-art-deep-dive-part-1
Doom has a similar environment to Dead Space with the industrial look and also has more aspects of a mining base. The lighting is also similar and was a source of inspiration for the lighting and atmosphere in my environment. Doom 3 in particular has lots of environments with elaborate pipes and cables. The dimly lit corridors are similar to those I want to create for my own environment.
https://spawnhost.wordpress.com/2011/04/12/doom-3-revisited-recycling/
https://www.pinterest.com.au/pin/doom-resource-operations-luis-perez--698198748459086205/
https://www.youtube.com/watch?v=ijk67_63328
Fallout Games:
The fallout games have a very unique style with their futuristic but also 80s themed technology and weapons. This style is reminiscent of cold war technology and was a source of inspiration for when I was researching for the design of the computers and other technology for my base.
https://www.nexusmods.com/fallout4/mods/45597
Places such as abandoned mines and factories as well as modern day mines and industrial sites also supported my design decisions.
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